Archief 2017

Archief 2016


Nieuws: Update 1.3.3

Berichtdoor Jinatha » vr 21 jul 2017, 17:01

Afbeelding

Naast de bekendmaking van de 3 nieuwe DLCs komt Frontier ook met een gratis update! Deze brengt 2 nieuwe attracties en ondersteuning voor de nieuwe construction kits.

Afbeelding
Éen van de nieuwe attracties is de Coriolis. Deze flatride is geschikt voor de hele familie en heeft een klassieke uitstraling met beschilderen panelen. De vierzits zitten los van elkaar verbonden en kunnen allemaal apart van elkaar bewegen.

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De tweede attractie is de populaire wildmouse achtbaan, in de game beter bekend als Manic Mouse Coaster.

Onder de spoilertag vind je de volledige patchnotes van 1.3.3
Spoiler:
New Rides
Coriolis - This exciting ride, usually found in travelling fairs, can be enjoyed by children, adults and teens. Boasting classic styling and elegantly painted panels, the Coriolis combines exhilarating action with beautiful aesthetics. The ride consists of several four-seat cars, connected by arms to a central hub, each of which can move independently. While the arms spin, the entire ride can tilt for extra thrills.

New Coasters
Manic Mouse - Coasters don't have to take up a lot of space to offer thrills. ‘Wild Mouse’ coasters delight passengers with tight, unbanked bends that, when taken at moderate speed, generate high lateral g-forces. Cars also have a 'free spin' feature, locked and unlocked at various points along the track, that allows cars to twirl as they travel. The coaster also features bunny hops for short bursts of airtime.

New Content
Added support for DLC scenery and rides
"Back to the Future™ Time Machine Construction Kit" now available
"Knight Rider™ KITT Construction Kit" now available
"Munsters® Munster Koach Construction Kit" pack now available

Coaster Blueprints
'Hoax' - Power Up coaster blueprint
'Woodfalls' - Gnarler coaster blueprint
'Wrangler' - Viper One coaster blueprint
'Mousey Antics' - Manic Mouse coaster blueprint

Scenery
Added 'Snap Point Placement' option when moving items, which will use snap points of the object if it has them
Added snap points to 'Basic Burger Bottom', 'Basic Burger Patty', 'Basic Burger Veg' and 'Basic Burger Top' scenery items
Added snap points to 'Ice Cream Cone', 'Ice Cream Scoop' and 'Ice Cream Sauce' scenery items

UI
Improved notifications for ineffective rides and stalls

Ride/Coaster Bug Fixes
Stopped the Mechanic sliding about when inspecting a ride

Scenery Bug Fixes
Updated the Dragon Lamp thumbnail to better represent the scenery item
Custom biomes are no longer completely black on lower graphics settings
Fixed the terrain displaying as black when using Custom Biomes with low quality graphics presets
Fixed an issue where the link between Triggered Speakers and their parent would be lost
Flood Lights in blueprints no longer provide only white light

UI Bug Fixes
Fixed an issue where locked Display Sequencers would not allow you to view their Display Cameras
Improved the filters for terrain paint styles in the Custom Biome screen
Read more: Update 1.3.3 (Reacties: 4)